VEXI Villages (formerly Project Cerberus) is Gala Games mobile first utility game, built with The Sims creator Will Wright & powered by Unity. The game transforms Gala’s 35,552 unique avatars into fully playable, evolving characters with independent behaviours & progression paths. What began as three standalone initiatives, Plutus, Land Sale & Get Plucked, has unified into a cohesive idle gameplay experience that blends economy simulation, avatar ownership & land based mechanics. Designed to be accessible & frictionless, VEXI Villages simplifies blockchain complexity while enabling meaningful player ownership, progression & long term engagement within Gala’s broader ecosystem.
Gala
PLATFORM
- IOS
- Android
- Web
TEAM
- 5 × Stakeholder
- 3 × Developers
- 2 × QA Engineer
- 2 × Product Lead
- 2 × Product Designers
- 2 × Animators
- 1 × Game Designer
- 1 × Game Producer
- 1 × Marketer
PARTNERS
- AMC
- Coinbase
- DreamWorks
- Gallium Studios
- NBC Universal
- Trolls
- Unity
- Upland
CONTRIBUTION
- Product Strategy
- User Research
- User Interface Design
- Product Design
- Branding
- Social Media Marketing
- Animation
A game-verse where avatars grow, evolve & earn across dynamic worlds.
ABOUT THE COMPANY
Gala is redefining entertainment through a creator-first, decentralised ecosystem spanning Music, Games, Film & VOX. By leveraging blockchain, Gala empowers artists & fans with ownership of content & experiences. By breaking down industry barriers, Gala gives communities a stake in the entertainment they love, pioneering a democratized future.
ABOUT THE PRODUCT
The Player Revolution Starts Here...
▶ Will Wright
Creator of SimCity & The Sims
CONTEXT
Gala Games set out to build a world where 35,552 unique voxel avatars could live, evolve & play. To bring this vision to life, three projects were launched: Plutus focused on player earning & trading, Land Sale introduced digital land ownership, & Get Plucked brought voxel personalities to life. These initiatives converged as Project Cerberus, now VEXI Villages, a mobile-first game where every avatar is in control & every reward holds real-world value. Players can craft, merge, collect & grow. The platform simplifies blockchain, delivering an experience with ownership at its core, no technical knowledge required.
CONTEXT
Gala Games set out to build a world where 35,552 unique voxel avatars could live, evolve & play. To bring this vision to life, three projects were launched: Plutus focused on player earning & trading, Land Sale introduced digital land ownership, & Get Plucked brought voxel personalities to life. These initiatives converged as Project Cerberus, now VEXI Villages, a mobile-first game where every avatar is in control & every reward holds real-world value. Players can craft, merge, collect & grow. The platform simplifies blockchain, delivering an experience with ownership at its core, no technical knowledge required.

Gala was founded in 2018 as Gala Games, with the goal of creating a blockchain-based gaming ecosystem
Gala officially launches VOX in collaboration with The Sims creator Will Wright, DreamWorks, AMC & Unity amongst others
Gala recruits Lead Designer Ainam Mania to spearhead the creation of its player first user experience
Get Plucked, Land Sale & Plutus unite as Cerberus, expanding on Gala’s VOX IP
Gala rebrands & unveils a new mobile-first game “VEXI Villages”, which is built on the UX design foundation of Cerberus
▶ DreamWorks
Trolls come to the VOXverse
IMPACT
Ainam Mania led the user experience strategy for Gala Games’ Project Cerberus, the foundational initiative behind VEXI Villages, a blockchain game redefining player ownership. Collaborating closely with a cross-functional team, Ainam Mania innovated core systems for player earning, digital land ownership & avatar identity, crafting an intuitive experience that removes blockchain complexity & puts players first. This player-centric approach delivers real-world value rewards, drives deep engagement & expands blockchain gaming to a wider audience, setting a new industry standard.
IMPACT
Ainam Mania led the user experience strategy for Gala Games’ Project Cerberus, the foundational initiative behind VEXI Villages, a blockchain game redefining player ownership. Collaborating closely with a cross-functional team, Ainam Mania innovated core systems for player earning, digital land ownership & avatar identity, crafting an intuitive experience that removes blockchain complexity & puts players first. This player-centric approach delivers real-world value rewards, drives deep engagement & expands blockchain gaming to a wider audience, setting a new industry standard.
Design Tool Stack
DESIGN THINKING PROCESS
In the phase of Gala Games’ player driven economy, Ainam Mania led a human centered design thinking approach to rethink the future of blockchain gaming. By gaining insight & analysing player behaviour, motivations & pain points, Ainam Mania worked across design, development & product to align the team around a shared vision. Through prototyping & hands on iteration, core systems including earning, trading, digital land ownership & avatar identity were designed to feel seamless, intuitive & rewarding. By eliminating technical barriers & prioritising players, the team delivered a frictionless, engaging experience designed for real players, not just crypto natives.
EMPHATHISE
- Stakeholder Interview
- Data Analysis
- Surveys
- User Interview
- Competitor Analysis
DEFINE
- User Personas
- User Stories
- Problem Statement
IDEATE
- Brainstorm Sessions
- User Flow
- Navigation
PROTOTYPE
- Medium Fidelity Wireframes
- High Fidelity Prototype
- Interaction Design
- Motion Design
- Design Hand-offs
TEST
- Usability Testing
- Quality Assurance (QA) Testing
- Analytics
- Metrics
DESIGN THINKING PROCESS
In the phase of Gala Games’ player driven economy, Ainam Mania led a human centered design thinking approach to rethink the future of blockchain gaming. By gaining insight & analysing player behaviour, motivations & pain points, Ainam Mania worked across design, development & product to align the team around a shared vision. Through prototyping & hands on iteration, core systems including earning, trading, digital land ownership & avatar identity were designed to feel seamless, intuitive & rewarding. By eliminating technical barriers & prioritising players, the team delivered a frictionless, engaging experience designed for real players, not just crypto natives.
EMPHATHISE
- Stakeholder Interview
- Data Analysis
- Surveys
- User Interview
- Competitor Analysis
DEFINE
- User Personas
- User Stories
- Problem Statement
IDEATE
- Brainstorm Sessions
- User Flow
- Navigation
PROTOTYPE
- Medium Fidelity Wireframes
- High Fidelity Prototype
- Interaction Design
- Motion Design
- Design Hand-offs
TEST
- Usability Testing
- Quality Assurance (QA) Testing
- Analytics
- Metrics
▶ AMC
The Walking Dead VOX
01
DISCOVERY: EMPHATHISE + DEFINE
Shaping Gameplay Through Strategic Use of Player Discovery
From the ground up, Ainam Mania led the product discovery for Gala Games’ first mobile blockchain title. Leading the effort to shape a new game experience from scratch, Ainam Mania initiated a user-first process to align gameplay mechanics, UX strategy & Gala’s broader ecosystem goals. With no prior blueprint, the team conducted hands-on audits of early ideas, mapped potential friction points, & identified critical player motivations. This phase was followed by strategic working sessions across design, development & product, ensuring all creative efforts aligned with core technical requirements. Using design thinking principles, Ainam Mania translated player research into foundational gameplay systems: earning, land ownership & avatar identity, delivering product requirements & experience flows based on real behaviour. This process laid the groundwork for Project Cerberus: a frictionless, player-first blockchain game built for real users, setting the stage for Gala Games’ next-gen economy.

User Personas
User research revealed valuable insights into how different player types engage with blockchain games, in-game assets & progression mechanics. Through workshops, player interviews & gameplay observation, Ainam Mania uncovered a diverse range of motivations, frustrations & unmet expectations, shaping a clearer understanding of what modern players need from immersive gaming experiences.
These insights helped define key opportunities to simplify complexity, deepen immersion & reward meaningful gameplay. Drawing from this research, Ainam Mania developed clear player personas & narrative archetypes that captured the motivations, goals & behaviours of Gala Games’ core audiences, from casual collectors & social explorers to competitive earners & ecosystem builders. These profiles served as a strategic foundation for gameplay systems, UX flows & economy design. By aligning features with real world behaviours, the team was able to address key pain points, reduce friction & enhance long term engagement.
The personas remained a reference point throughout development, guiding key decisions around onboarding, ownership, social features & game economy mechanics. This player first framework ensured the product didn’t just serve a blockchain audience, but welcomed a broader generation of players into Gala’s ecosystem.
Competitor Analysis Breakdown
Following a comprehensive analysis of leading platforms, we developed a clear understanding of the evolving blockchain gaming landscape. In-depth research assessed each platform’s strengths, limitations, & market positioning, with competitors categorised into four distinct segments based on core technology, gameplay architecture, avatar systems, & player ownership models.
This analysis revealed a clear opportunity for Gala Games to unify high-fidelity avatar integration, frictionless blockchain systems, & mobile-first gameplay within a single, player-owned experience. While no competitor has successfully integrated 35,000+ procedurally generated avatars into a seamless mobile environment, Gala Games differentiates itself through scalable avatar rigging, real-time optimisation, & dynamic player ownership. This positions Gala Games not only to compete in Web3 gaming but to define a new standard for immersive, decentralised play at scale.
3D Open-World Games
Decentraland & The Sandbox pioneer decentralised, open-world gaming centred on user-generated content & digital land ownership. However, limited gameplay depth, narrative cohesion, & scalable avatar progression mean engagement remains concentrated among early adopters.
Token-Centric Battle Games
Axie Infinity & Illuvium centre gameplay around token economies and play-to-earn mechanics. Although strong on economic design, these titles typically offer limited character diversity, minimal social depth, & performance constraints that restrict scalability for mobile-first, mass-market play at scale.
Creator-Driven Games
Roblox & Fortnite empower large-scale creativity through accessible tools & thriving creator ecosystems. Despite high engagement, they operate within centralised models where players lack true ownership of assets, currencies, or content, limiting long-term player agency beyond platform control.
Infrastructure-Led Solutions
Immutable & Enjin provide the technical backbone for Web3 gaming through asset tooling, smart contracts, & wallet infrastructure. While robust at the protocol layer, these solutions rarely deliver complete game experiences or address player-facing challenges such as UX, identity, & avatar systems.
02
CONCEPTING: IDEATE + PROTOTYPE + TEST
Crafting The Foundation for Scalable Player-Centric Expansion
Core Insights, Design Tradeoffs, Product Triumphs & Conclusions
The journey from Project Cerberus to VEXI Villages represents a natural evolution of Gala Games’ vision to create immersive, player-driven blockchain worlds. At the heart of this progression are the foundational design principles and systems championed by Ainam Mania during Cerberus, principles that continue to guide and elevate the player experience.
Ainam Mania’s leadership on Project Cerberus laid the groundwork for Gala Games’ advances in seamless onboarding, intuitive gameplay, and player ownership. These core innovations removed blockchain complexity to deliver engaging, player-first experiences. Building on this momentum, VEXI Villages expanded into a vibrant metaverse, deepening social interaction, land management, and avatar customisation. Ainam Mania’s early design principles continue to shape Gala’s direction, enabling scalable, accessible, and immersive blockchain gaming. This progression reflects Gala Games’ ongoing commitment to evolving player-centric worlds, powered by the foundational work Ainam Mania pioneered.




























